﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Data;
using System.Collections.Generic;

namespace SL8.SL.Converters
{
    public class SwitchValueConverter : IValueConverter
    {
        private List<KeyValuePair> _items;
        public object DefaultValue
        {
            get;
            set;
        }

        public List<KeyValuePair> Items
        {
            get
            {
                if (this._items == null)
                {
                    this._items = new List<KeyValuePair>();
                }

                return this._items;
            }
        }


        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            foreach (var item in this.Items)
            {
                if (Object.ReferenceEquals(value, item.Key) || Object.Equals(value, item.Key))
                {
                    return item.Value;
                }

                if (value != null && item.Key != null)
                {
                    if (value.ToString() == item.Key.ToString())
                    {
                        return item.Value;
                    }
                }
            }

            return this.DefaultValue;
        }

        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            throw new NotImplementedException();
        }
    }
}
